You will never find time for anything. If you want the time, you must make it.

You see things and say 'Why?'; but I dream things that never were and I say 'Why not?'

- George Bernard Shaw

Thursday, September 23, 2010

F1 2010- Fuck Yeah!

The dominant scent in the Lotus garage at the moment isn’t warm Bridgestones or posh deodorant – it’s defeat. Nine races into the 2010 season and the team have yet to score a point. By rights, their new driver, a Finn called Timo Stone, should be ready to throw in the towel. The fact that he isn’t says a lot about Codemasters refreshingly risqué take on F1.
A lazier licence-holder would simply have bolted some next-gen visuals onto a stock genre template, then swanned off to the bank. Codies, to their credit, have tried something far bolder. F1 2010’s career mode provides a fascinating glimpse of what it must be like to be a Lucas di Grassi or a Bruno Senna, a driver at the bottom of the pecking order, cursed with a car that is woefully uncompetitive.
For your first season (careers can span up to seven 19-race seasons) podium finishes are a preposterous pipedream. You are just battling to out-perform your teammate and to meet very modest team objectives. A twelfth place finish or qualifying on the seventh row can be enough to see your stock rise. Keep turning in solid performances and dealing with press questions, and eventually the offers from bigger teams should roll in.
Well, that’s the theory. Right now even meeting the demands of a minnow outfit is tricky. Whether this is down to difficulty levels, or inherent (realistic) car weaknesses, it’s hard to say, but demanding physics can’t be implicated.
Heavy rein
The handling models are an entertaining yet faintly patronising mix of the rigorous and the reined-in. Turn off all the driver aids and the steeds still feel a tad sedated. If you’re used to wrestling spirited SimBin and ISI open-wheelers, you may find yourself surprised at how surefooted the cars feel in corners, and how tolerant they are of violent wheel and throttle inputs. The top sims – rFactor, GTR Evo, iRacing – all provide more visual and aural motion cues, meaning driving on the ragged edge is a more intuitive and satisfying business than it is here.
F1’s rides are at their most mischievous when the heavens open mid-race and you’re caught improperly attyred. Dynamic weather can turn a grippy ribbon of tarmac into a perilous puddle-strewn skidpan in a matter of minutes. The camera and spray effects that accompany these downpours are superb. Hurtling through Monte Carlo’s winding streets or Spa’s forested vales with visor bejewelled, and world refracted and reflected, is an unforgettable experience.
AI drivers hold up their end of the illusion well too. They’ll jealously guard racing lines, dart through gaps and clash and run wide on occasions. Whether you’ve opted for the truncated versions of Grand Prix (usually around 10 laps) or the full marathons, you’ll invariably cross the line exhilarated, exhausted, and haunted by what-ifs. What if I’d chosen a faster but less stable setup? What if I’d pitted earlier? What if I hadn’t rear-ended Barrichello at La Rascasse and earned that brutal ten second stop-go penalty? Even with flag realism reduced, the marshals are a merciless lot.
Much work has obviously gone into capturing the sport’s technical and regulatory side. Recent rule changes all loom large in the race strategies that you either devise yourself or leave up to your team.
F1 2010 almost spins out on the final corner thanks to some low framerates on denser tracks, and excruciatingly poor savegame and replay facilities, but its core of solid racing thrills sees it through. If you like your speed duels redolent, gorgeous and glazed with glamour/ rain, this is a risk-free purchase.

Wednesday, September 22, 2010

Halo Reach requires hard drive to play in co-op mode, Microsoft working on this 'temporary issue'


Not Everyone Can Access Multiplayer On Bungie's New Halo Title
The Halo series has always been about addictive multiplayer experiences, so it's most disturbing to find out that campaign co-op gaming on the latest title is a non-starter for people without a hard drive attached to their 360. An issue has been identified by users of the 4GB Xbox 360, whereby attempts to team up on the baddies with your buddies -- whether locally or via Xbox Live -- is met with an error message saying that a HDD is "required for this game type." This affects both Halo: Reach and the earlier Halo: ODST. Adding extra memory via USB has been found to be ineffective, but at least Microsoft has stated that it's aware of the limitation and is "quickly working to resolve it." Standard multiplayer is predictably unaffected, so we suggest taking your rage out on some newbies while the MS techs figure out their caching algorithms.

Tuesday, September 21, 2010

Portal 2 Coop Gameplay trailer in HD


Originally posted on the 9th Sep, 2010 at gameranx.com

"Valve has released the Portal 2 Coop trailer shown at PAX in HD. You can check out the trailer here."

I've already pre-ordered portal 2 from gamestop, along with the new battle-toads game. 

COD:BO


Want to know what you’ll be shooting people in the face with come Nov 9th? Here is a list of Call of Duty: Black Ops weapons. This list will be updated/edited as new weapons are confirmed right up until we get a full and final Black Ops multiplayer weapons list.
CP = Call of Duty Points required to purchase
They are really running out of ideas if they are including things like unlock-able CUSTOM RETICLES! l2hcsnd
But overall it seems like a decent array of weapons.

Assault rifles

Sniper rifles

  • L96AW
  • Dragunov
  • WA2000
  • M40

Submachine guns

Light Machine Guns

  • HK21
  • RPK
  • M60
  • Mini-Gun (obtained from Care Packages)

Shotguns

  • SPAS
  • KS-23
  • Beretta
  • Ithaca
  • HK-10

Bows

Pistols

  • M1911
  • .357 Magnum
  • Python
  • Makerov
  • ASP
  • CZ75

Launchers

Assault Rifle Attachments

  • Extended Mags (500CP)
  • Dual Mag (500CP)
  • ACOG (750CP)
  • Red Dot Sight (750CP)
  • Reflex (750CP)
  • Masterkey (750 CP)
  • Flamethrower
  • Infrared Scope (1000CP)
  • Grenade Launcher (1000CP)
  • Suppressor

Pistol Attachments

  • ACOG (750CP)
  • Snub Nose (750CP)
  • Speed Reloader (750CP)
  • Dual Wield
  • Upgraded Iron Sights

Lethal Grenades

Tactical Grenades

  • Nova Gas
  • Willy Pete (Smoke Grenade)
  • Flash Bang
  • Concussion
  • Decoy

Alternate Ammo

Equipment

  • Camera Spike (2000CP)
  • C4 (2000CP)
  • Tactical Insertion (2500CP)
  • Jammer (2500CP)
  • Motion Sensor (3000CP)
  • Claymore (3000CP)

Other

  • Knife
  • Ballistic Knife

Custom Reticles

  • Dot
  • Semicircle
  • Line with dot
  • Circle
  • Smiley
  • Arrows Horizontal
  • Arrows Vertical
  • Arrows with dot
  • Boxes
  • Burst
  • Circle within a circle
  • Circle with dot
  • Circle with Crosshairs
  • Circle with inner line
  • Circle with outer line
  • Circle with arrows
  • Circle with triangles
  • Outer crosshairs
  • Small crosshairs
  • Large crosshairs
  • Diamond
  • Diamond outline
  • Heart
  • Radiation
  • Skull
  • Square
  • Square outline
  • Star
  • 3 dots
  • Treyarch
  • Triangle
  • Outer triangles
  • x
  • X with dot
  • yin yang

Camo

  • Sahara
  • ERDL
  • Tiger
  • Berlin
  • Warsaw
  • Siberia
  • Yukon
  • Woodland
  • Dusty
  • Ice
  • Red
  • Olive
  • Flora

Crysis 2- A must buy?

The world has been ravaged by a series of climatic disasters and society is on the verge of total breakdown. Now the aliens have returned, with a full invasion force bent on nothing less than the total annihilation of mankind, starting by trying to rip the heart out of Earth's most iconic city.


In New York, terrifying alien invaders stalk the streets and a nightmare plague strikes down the city's myriad inhabitants with brutal epidemic speed. The city's systems are in chaos, its streets and skyline are smashed and in flaming ruin. This is New York City like you've never seen it before.


Neither paramilitary law enforcement nor the might of the US military machine can stand against the invaders, and all who choose not to flee are dead men walking. Just to survive in this maelstrom of death will require technology beyond anything any modern soldier has ever seen.
One man will inherit that means to survive. One supersoldier, wielding the combat enhancement technology of the future with Nanosuit 2, will make the last stand to save humanity from destruction in the urban jungle that is New York City.




Beats Getting it from Steam!

Pre-order Medal of Honor and receive exclusive (only to the EA Store) beta access to Battlefield 3!

Sunday, September 19, 2010

QWOP

Are you coordinated enough?
find out here!